Year 6
French and computing
In computing this week, we have been learning about variables. We have been identifying examples of information which contains variables as well as identifying that variables can contain a combination of numbers and letters. We have applied our knowledge of variables to the programme scratch so that when a sprite is interacted with, the score increases or decreases according to its algorithm.
In French, we have drawn monsters from French instructions. We have also learnt the name of body parts and adjectives to describe these. Using our learning habits of collaboration and perseverance, we have held short conversations in French to describe our monster to our talk partner.